I. What is a freaking white knight?
II. Pro's and Con's
III. Skills and builds for Page
IV. Sword VS Blunt
. Training area's ( levels 30-70)
- Well a whiteknight is more like a hybrid between a mage and warrior, utilizing its elemental powers and brute strength to pack one hell of a punch. While i took a break from maple, before all these new maps came out ludi was the crowdest $%^$er in the world, but whiteknights were known as the KINGS of ludi with our elements. Do u like fire? do u like thunder? do u enjoy giving the enemies frostbite? do u enjoy dishing out uninterruptable stuns? well then by all means, please continue to read xD
II. Pro's and Con's
-Elements always make training area's changeable
-many different available and possible builds to actually apply
-swords and blunt weapons are generally quite cheap(easier to scroll items)
-a uninterruptable stun which makes training more efficient
-powergaurd is awesome
-while threaten make look useless....it is usless xD but sure looks mad cool
-the begining levels when maxing one charge makes training area's limited
-pages are unwanted in pqs due to NO party buffs available
-solo character for the most part
-use slash blast and powerstrike for ....eternity
-lame attack animations as its JUST powerstrike that owns.
-threaten in my opinion is useless although if someone would like to challange me on that im all ears.
-poopie magic defense.
-ridiculously unstable damages at first (lvls 31-71) ( 1.2k-5k)
III. now if ure reading this section, i assume uve chosen the path of a page so congrats and goodluck cause trust me this isnt a favorable one, but in the end it'll that much more worth it when you own. now the skills of a page are simple enough, but not very useful for the most part...
Sword/Blunt Weapon Mastery- a skill that really really helps you out with your base damage helping it to be a little less random, one of the first skills you will be maxing as it also gives a nice little accuracy boost.
Sword/Blunt Final attack- now this skills brings along alot of controversy, and i will bring into this guide a factor sheet showing the pro's and con's of maxing it or not which i found out from another pro paladin whose information is really helpful. while you kill boss monsters with powerstrike much better, your mobbing powers drop considerably. you'll see in later section how and why.
Sword/Blunt Booster- awesome skill, raises your speed of the weapon +1 (ex. slow-->normal and normal--> fast), while the speed is same at all levels you will max this regardless, justt how early you max it can vary, but just for your knowledge i kept mine at level 6 up to my late 5x's.
Threaten- now this skill...really confuses me and even to this point still does, and i hear factors defend and attack this skill countlessly. however regardless of just how useful it is, we max it anyway. its a pages signature move we have to >
Powergaurd- a really amazing skill, and i recently learned that its useful for...leeching? idont know much about this so please feel free to enlighten me, but a good skill. at max level it returns 40% of physical damage to ure attacker, and therefore reduces the dmg u take. sweeeett!
NOTE* ( x1= apply 1 times, x2=apply 2 times, x3=apply 3 times)
SB#1( FA LESS)
30-Sword/BW mastery x1
31-Sword/BW mastery x3
32- Sword/BW mastery x3
33- Sword/BW mastery x3
34- Sword/BW mastery x3
35- Sword/BW mastery x3
36- Sword/BW mastery x3
37- Threaten x3
38- Power Gaurd x3
39- Power Gaurd x3
40- Power Gaurd x3
41- Power Gaurd x3
42- Power Gaurd x3
43- Power Gaurd x3
44- Power Gaurd x3
45- Power Gaurd x3
46- Power Gaurd x3
47- Power Gaurd x3
48- Sword/BW Booster- x3
49- Sword/BW Booster- x3
50- Sword/BW Booster- x3
51- Sword/BW Booster- x3
52- Threaten x3
53- Threaten x3
54- Threaten x3
55- Threaten x3
56- Threaten x3
57- Threaten x2, Sword/BW Booster-x1
Edited by stopffs, 17 January 2010 - 01:00 AM.