Table Of Contents
(2) Pros/Cons at Gryphons
(3) The Gryphon
(4) Understanding the map
(5) Classes and there Benefits
Well at level 70-80 there are not very many different training locations for your level. The two main maps are Forest of Gollem and Forest of Dead Trees (I, II, III, IV) However when Nexon created New Leaf City a Brand new training area opened up for us. Many have trouble working this map. Though after understanding how it all works the exp is greater then FoG or FoDT.
(2) Pro's/Con's... Why to choice Mountain Cliffs
Mountain cliffs is the best choice for killing Gryphons. It is easy to loot and the best map to work bringing in the most EXP.
-Gryphons are in mobs
-Lower HP and W.ATK then Coolies or Gollems
-It is more fun then FoG or FoDT
-Right next to the best grocer in GMS
-Spawn super fast!
-Feels like your constantly killing gryphons.
-Gryphons are in mobs (Bad for hermits)
-So much fun that you forget to rebuff critical skills such as Power Guard or Magic Guard
-Do not drop an etc. Causing you to loose money
-You just loose money overall due to low drop rate and not rebuffing
As you can see they are both equal in Pro's and Con's. But if I would weigh the Pro's and Con's The Pro's would weigh a lot more then the Con's would. To sum it up Mountain Cliffs is a great training spot.
(3) The Gryphon
A Gryphon is a flying creature resembling a Griffin. They fly and gain up in mobs very easy.
knock back: 500
M.ATK:140 (They do not do any magic damage)
(4) Understanding the Map
This is a picture showing how the teleporters work. Just in case you did not know the arrows point into the direction in which the teleporter leads to.
In Total there are 5 teleporters. And each teleporter will have about 5-10 gryphons around it. If its one thing I have noticed, Gryphons like to mob up near the teleporters. All you have to do it Use your mob attack and kill them all really.
Starting from the first teleporter(The place with the yellow dot starts the first one, after that fallow the arrows) tends to have the most Gryphons. Some times including the platform that is just left of it will have a total of 20 Gryphons at it. Whack away near the teleporter then to go to the left platform. After they all are dead activate the teleporter and go to the next one.
Now your at the second teleporter. Quickly before the Gryphons knock you off jump to the ledge on the right and kill all the Gryphons. You can stick there for a while because immediately after you kill them all like 3 more will spawn. Hop back on the teleporter and activate it.
Now you are at the third teleporter. Hop off to the right and kill the few that there are. To let you know there is sometimes a bunch of the Gryphons at the top center. As a warrior with 2-handed sword I am not able to hit them. I am not sure if archers or assassins could hit them either as they are really high up. If you can hit them go ahead I am not really sure about it. As for warriors and bandits and mages just leave them alone eventually they come down into hitting range. After you finishing mobbing what you can go back on the teleporter
Now you are at the fourth teleporter. There only tends to be 2-3 Gryphons that are not actively flying around. To increase the amount of EXP gained in an hour I find it best to skip this spot for a few cycle's until a mob builds up there. But for now skip it and go to teleporter number 5.
Now you are at the 5th teleporter. The platform here has the potential to hold a great spawn. Yet it mostly holds only 1-2 Gryphons. Sort of like the third teleporter only waste time with this platform if there is a group of them there. Jumping off and getting pushed around having the chance of falling will decrease the amount of EXP you take in every hour. Normally after 2 cycle s this place fills up. My advice is just to skip it unless there is a minimal of 4 Gryphons.
Now you are at the sixth teleporter. Caution this area tends to hold a good number of Gryphons for its size. With there 500 knock back it is very easy to get pushed off this ledge. It is worth jumping off for just make sure you do not get pushed off.
Now you are at the seventh teleporter. One of my favorites. First thing you do is not go to the left but to the right so that you fall down. There are 2 platforms connected to each other with a insane amount of Gryphons. Work your way all the way to the right. By the time you get to the right there spawn rate would become back to normal but do not let this slow you down I know it is tempting to go back to the left and continue killing but instead walk to the bridge and do not jump over it. You should fall though the platform and fall back to teleporter number one.
Rinse and repeat You're exp should be faster then FoG and Coolies. Also many times more fun. Except I find this "Fun Factor" to be a problem in which I will explain later.
(Now I have to e at dinner Ill update it soon after I finish)
(5) Classes and there Benefits
First off I would not recommended this area for anyone under the 3rd job advancement. unless you are extremely knowledgeable about fast paced maps and are able to fund a crazy amount of potions.
X-bowmen/Ranger - A good training map. Arrow rain and Eruption are good skills here. Also strafe will help kill the single monsters.
I/l Mage - As long as you have mob skills such as Lighting and Ice Strike exp should be pretty good here.
F/p Mage - Alright this is were the fun begins. If you are going Poison Myst first it is wise not to train here. The way you have to work this map will not be worth it just stay away from this map. However if you are getting explosion first you will be one of the best classes here. Explosion is a great skill here. Even though the casting rate is slow you should still own them due to the amount of power you have. A fire mage is one of the best in this map
Priest - Go to Coolies... your useless here.
Dragon Knight - You are about the best class here. I honestly can not say much. You will own so friggin hard its not even funny. You will get an insane amount of exp. With some hardcore grinding you will be one of the first people training in these maps to hit 80.
Figher/WK - I put both of you guys here together as you are equal here. Your main skill will be Slash Blast and thats about the only skill you will be using here exept for the occasional PS finishing up the lucky Gryphons that were not in SB range as you were destroying a mob.
Hermit - That priest is getting lonely go see if he wants to party you at coolies.
Bandit - SB just won't cut it here. The mobs are to great and the speed of SB does not make up for it not being a mob skill. However once you get a nice level of BoT training here will be good. If you are getting BoT first and have a good level in it, sure train here. If your not go to FoG ^^
As you can see Warriors and Fire mages are the best here. Rangers are great only if they have eruption. And BoT sort of sucks for a few levels, Do not train here until you get a higher level BoT.
This is when that cursed fun level comes in. I trained here for many hours and came EXTREMELY close to dying many times. I have been left with 100hp many times. The reason is because I was to obsessed teleporting around getting massive exp that I totaly forgot to rebuff power guard. A warrior with out power guard is like a mage with out magic guard. Your just moving so fast and having fun doing it you can forget to drink hp potions. My only advice for this is to drill it in to your head "Ok Brad, do not forget to eat unagi when my HP is less then 1500, drink mana potions when I have to, AND DO NOT FORGET ABUT REBUFFING POWER GUARD AND SWORD BOOSTER!!!"
This map is best worked alone. Do not try to party with any one here or let other people stay in the same map. If some one is in your map just wait and see how they are doing. If they are failing (Obviosly they have not read my guide on MapleTip ) let them be they won't get in you'r way. If they are in your way don't bother saying "Change Channels Please"(Waste of time, can get you killed, and makes you look rude) Just find a safe spot and change channels until you find a empty map.
Try not to fall in the pit at the bottom of the map only like 4 total Gryphons are down there and it will not make up for accidentally falling. If you do fall ignore them and get back on the cycle as fast as you can.
Even though there are only 1 place that you can fall down and have to walk all over again still be aware of it. However once you get over that spot it should stay out of your way.
Uhh Nexon for making Maplestory (duhh)
Maple tip for having a place for me to put this guide and having a data base were I got the stats for the Gryphons.
For the fellow MapleTipers that corrected me on some parts.
Well thats all I hope you enjoyed my guide. Mountain Cliffs is a great training spot and I hope you got persuaded into using this map as a training ground. And also I hope you learned a thing or to from my guide. Have fun and HAPPY MOBBING!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Edited by wowthisisfun, 30 July 2007 - 08:29 AM.