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Sofa's Complete Spearman/Dk guide


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#1 SofaKingGood

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Posted 18 November 2007 - 05:46 PM

===============================================================================
~Sofa's Complete Spearman&Dk Guide~
==================================
________________________________________________________________________________

Chapter 1 ~ Introduction

Chapter 2 ~ Ability Build

Chapter 3 ~ Skill Build

Chapter 4 ~ Training

Chapter 5 ~ Other stuff
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Vol. 1 Introduction

-Cons-

Close Ranged
Burn Hp pots
No fast transportation
Crap dmg in the beginning

-Advantages-

Deal heavy damage later on
Have massive amounts of hp
Almost impossible to die later on
Dont waste much mp

Spearman/Dk don't consume so much meso to be a good fighter.Thier good for a main character.
They can save up money, they do great damage, and have lots and >>>LOTS<<< of hp.

Btw your dice roll should be - Any STR, Any DEX, 4 INT, and 4LUK


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Vol. 2 Ability Build

This build is mainly if you want heavy damage towards the 70's+

During Levels 1-10, just get to 35STR

What I did, which turned out great for me was i did 2 dex and 3 str each level until my dex reached 50, after that I put all my points into STR. If your not so funded, get your dex to Anything u want that you can afford. Not over 100 though. You might want some fancy stuff too for faster training during the beginning

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Vol. 3 Skill Build

- Spear Mastery 20
- Final Attack: Spear 30
- Spear Booster 6
- Iron Wall 3
- Hyper Body 30
- Iron Wall 20
- Spear Booster 20
Spearman Skill Build
Lvl 30. Spear Mastery +1
Lvl 31. Spear Mastery +3
Lvl 32. Spear Mastery +3
Lvl 33. Spear Mastery +3
Lvl 34. Spear Mastery +3
Lvl 35. Spear Mastery +3
Lvl 36. Spear Mastery +3
Lvl 37. Spear Mastery +1, Final Attack Spear +2
Lvl 38. Final Attack Spear +3
Lvl 39. Final Attack Spear +3
Lvl 40. Final Attack Spear +3
Lvl 41. Final Attack Spear +3
Lvl 42. Final Attack Spear +3
Lvl 43. Final Attack Spear +3
Lvl 44. Final Attack Spear +3
Lvl 45. Final Attack Spear +3
Lvl 46. Final Attack Spear +3
Lvl 47. Final Attack Spear +1, Spear Booster +2
Lvl 48. Spear Booster +3
Lvl 49. Spear Booster +1, +2 Iron Wall
Lvl 50. Iron Wall +1, +2 into HB
Lvl 51. Hyper Body+3
Lvl 51. Hyper Body+3
Lvl 52. Hyper Body+3
Lvl 53. Hyper Body+3
Lvl 54. Hyper Body+3
Lvl 55. Hyper Body+3
Lvl 56. Hyper Body+3
Lvl 57. Hyper Body+3
Lvl 58. Hyper Body+1, Spear Booster +2
Lvl 59. Spear Booster +3
Lvl 60. Spear Booster +3
Lvl 61. Spear Booster +3
Lvl 62. Spear Booster +3
Lvl 63. Hyper Body +3
Lvl 64. Iron Wall
Lvl 65. Iron Wall
Lvl 66. Iron Wall
Lvl 67. Iron Wall
Lvl 68. Iron Wall
Lvl 69. Iron Wall

>>> If you want faster training in the lower levels which the 6 points into spear booster before the FA.<<<


DK Skill build

70- Buster 1
71- Buster 3
72- Buster 3
73- Buster 3
74- Buster 3
75- Buster 3
76- Buster 3
77- Buster 3
78- Buster 3
79- Buster 3
80- Buster 2; Dragon Blood 1
81- Dragon Blood 3
82- Dragon Blood 3
83- Dragon Blood 3
84- Dragon Blood 3
85- Dragon Blood 3
86- Dragon Blood 3
87- Dragon Blood 1; Dragon Fury 2
88- Dragon Fury 3
89- Dragon Fury 3
90- Dragon Fury 3
91- Dragon Fury 3
92- Dragon Fury 3
93- Dragon Fury 3
94- Dragon Fury 3
95- Dragon Fury 3
96- Dragon Fury 3
97- Dragon Fury 1; Elemental Resistance 2
98- Elemental Resistance 3
99- Elemental Resistance 3
100- Elemental Resistance 3
101- Elemental Resistance 3
102- Elemental Resistance 3
103- Elemental Resistance 3
104- Sacrifice 3
105- Dragon Roar 1; Power Crash 2
106- Power Crash 3
107- Power Crash 3
108- Power Crash 3
109- Power Crash 3
110- Power Crash 3
111- Power Crash 1; Dragon Roar 2
112- Dragon Roar 3
113- Dragon Roar 3
114- Dragon Roar 3
115- Dragon Roar 3
116- Dragon Roar 3
117- Dragon Roar 3
118- Dragon Roar 3
119- Dragon Roar 3
120- Dragon Roar 3

Dark Knight isnt out yet =[


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Training

Level 1-10 - Maple Island, HH1(bottom & 2nd plat).

Level 10-20 - HH1(2nd, and 3rd plat), Octopus.

Level 20-30 - Kerning pq(lvl 21-31), HH1(top Plat),
Octopus.

Level 30-40 - Kerning pq, Ludibrium Teddys bears, Ratz, Ludibrium pq(lvl 35-51).

Level 40-50 - Ludibirum pq, Chronos, Robos, Fire boars, Copper Drakes, Mask fish, Cellion Jr's.

Level 50-60 - Orbis pq(51-71Highly recommended, training gets really boring), Platoon Chrono, Master Chrono, Mu Lung wooden target dummy.

Level 60-70 - Orbis pq, FOG(Forest of Golem, SleepyWood), Coolie Zombie, Hector.

Level 70-80 - FOG(Highly recommended), Death teddys(lvl. 75 Warriors and Priests recommended, mostly partying).

80+ I reccomend Just staying in Ludi, OR go Goby hunting(with a priest). Recommended for the 100+


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

==OTHER STUFF==

Yup so this is my guide I made. Worked out good for me(even though im lvl 74). You should stay with a priest for early Ludi training.


Thanks for useing this guide to whoever did =P. Ty ily all bb <3.

Edited by SofaKingGood, 19 November 2007 - 07:12 PM.




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#2 Blade Oracle

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Posted 18 November 2007 - 06:21 PM

First off, remove the "superior to other 3rd jobs" because it is completely unfounded.

50 DEX is low DEX, which some people can't do because they're not funded enough. You do indeed need "fancy" stuff in the lower levels because fastest training will be somewhere where you can't hit the monsters otherwise.

I would recommend getting a bit of spear booster before FA, because it speeds training up immensely.

Your skill build is one of a spearman who won't be partying much) because of lack of HB. A spearman who wishes to LPQ moderately would max HB before final attack.

In your skill build breakdown, you need 3 iron wall before HB.

You should also accommodate for the immense number of other DK skill builds for such purposes as going to gobies or grims early, soloing, etcetera.

Recommending using AC should be removed.

You fail to mention goby training.

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#3 XtraBlaze

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Posted 18 November 2007 - 06:27 PM

Blade Oracle said what I wanted to say... >.<...

Also, you forgot to write that you can use polearms... xD. And you should write to save SP for final attack. Final Attack is annoying more then helping at low levels of it. Blade Oracle said the rest of what I wanted to say. xD.
IM BACCK?!

#4 Rai

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Posted 18 November 2007 - 11:01 PM

Yeah... I'm making a PoleArm Spearman, but I've been acknowledged about the 3rd job skills. How should I make him into a hybrid?
We can breathe in space, they just don't want us to escape.

#5 SofaKingGood

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Posted 19 November 2007 - 06:56 PM

Ill make the adjustments, thanks tho. BTW this is a spearman guide not polearm.

Edited by SofaKingGood, 19 November 2007 - 07:09 PM.





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